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Skateboarding · Intermediate · i4

Rock to fakie, axle stall and pivot

Park or court 15 min 1 player Park

Ready when: Drop-in, with a coach (i3) done.

What you are learning

The first tricks at the top of a ramp. In a rock to fakie the front wheels go over the edge and the middle of the board rests on it before riding back down backward; in an axle stall both trucks rest on the coping; a pivot is a kickturn at the very top.

Words on this card Trucks, Kickturn, Mini ramp, Deck (of a ramp), Fakie, Rock to fakie, Rail, Boardslide, Slam
Trucks
The metal parts holding the wheels, and the bolts on top of the board that fix them; feet go over the bolts.
Kickturn
Pressing the tail down so the front wheels lift, and turning on the back wheels.
Mini ramp
A small U-shaped ramp; its curved part is the transition.
Deck (of a ramp)
The flat platform at the top of a ramp, and the metal pipe along its edge.
Fakie
Riding backward in your normal stance; riding in the opposite stance.
Rock to fakie
Tricks at the top of a ramp: resting the middle of the board on the coping, resting both trucks on it, or turning on the back truck on it.
Rail
A metal bar and a block edge to ride along; sliding on the board itself, or grinding on the trucks.
Boardslide
Names of slides and grinds.
Slam
A hard fall.

Set up

Pads; quiet times.

Weather: dry ground

The base setup for skateboarding

Show it first for the one teaching

  1. Pump higher each time until the front wheels reach the top.
  2. Lift the front wheels onto the top of the ramp, rest, lift them again and ride back down backward: a rock to fakie.
  3. Ride up so both trucks rest on the coping, hold, then kickturn back in: an axle stall.

Your part while they practise

Watch; keep the top of the ramp clear.

Step by step

  1. Pump higher until the front wheels reach the top.
  2. Lift them onto the top, hold, lift again and ride back fakie (rock to fakie).
  3. Kickturns higher until one is at the coping (pivot).
  4. Axle stall: both trucks on the coping, hold, kickturn back in.

How much: 10 tries 15 min a session 1 day a week

Say one thing Pick one line from "What you will see" for today and say only that.

The game: One run

Drop in, rock to fakie, pump, kickturn; score each trick landed in one run.

Who plays: 1 or more skaters, taking turns; you count.

How to play, turn by turn
Turns
  1. Wait your turn on the top of the ramp
  2. Drop in and do as many of the four tricks as you can in one run
  3. 3 runs each
Fair play
The last to go picks the first trick next time.
Points
1 point for each trick landed in the run; 2 points for the full run with all four.
Fouls
The run ends
  • Dropping in when someone else is riding
  • The back wheels hanging up on the coping
  • Stepping off
Winning
The best run.
Stars
  1. 2 points for 1 star
  2. 4 points for 2 stars
  3. 6 points for 3 stars

Easier or harder

Easier

A bank or a ramp without coping.

Harder

The coping; the 50-50 grind.

What you will see, and what to say

  • the back wheels hang up Lift the front wheels clearlyLift, then rest.
  • the rider hesitates Commit, weight forwardChest over the front foot.

Self-check

3

3 rock to fakies and 3 axle stalls in one session.

Stop and get a coach when

Repeated slams.

Fitness for this

Warm up first: how to warm up, at workonfitness.com. For strength and stretching, its exercise library shows each exercise step by step, with an easier version.

This card trains coping control, speed control.

awiseathlete.com/sports/skateboarding/skateboarding-i4