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Skateboarding · Advanced · a4

Game of S.K.A.T.E. and a contest run

Park or court 20 min 2 players Park, ground or field

Ready when: Shove-it (i5) and Kickflip (a1) begun.

What you are learning

The classic skate game and a first contest run. In S.K.A.T.E. one skater sets a trick and the other must copy it; missing a copied trick earns a letter. A contest run is a one-minute run judged on flow, difficulty, landings and style.

Words on this card Fakie, S.K.A.T.E.
Fakie
Riding backward in your normal stance; riding in the opposite stance.
S.K.A.T.E.
A game where missing a copied trick earns a letter; spell the word and you are out.

Set up

A list of tricks both can do.

Weather: dry ground

The base setup for skateboarding

Show it first for the one teaching

  1. Play rock, paper, scissors to see who sets first.
  2. The setter lands a trick; the other skater tries the same trick once.
  3. A miss earns the next letter: S, then K, then A, then T, then E.

Your part while they practise

Referee; keep the letters.

Step by step

  1. Rock, paper, scissors for who starts.
  2. The setter does a trick; the other copies.
  3. A miss earns a letter.
  4. Spell S.K.A.T.E. and you are out.
  5. Then a 1-minute run judged on flow, difficulty, landings and style, best of two.

How much: 1 game and 2 runs 20 min a session 1 day a week

Say one thing Pick one line from "What you will see" for today and say only that.

The game

S.K.A.T.E.: copy the setter's trick or take a letter; the last skater without the full word wins.

Who plays: 2 or more skaters; you referee.

How to play, turn by turn
Turns
  1. The setter tries a trick. If they land it, the next skater must copy it
  2. If the setter misses, the next skater becomes the setter
  3. A missed copy earns a letter
  4. Spell S.K.A.T.E. and you are out
Fair play
A grown-up or older skater starts with S.K. already.
Points
A letter for each missed copy; fewer letters is better.
Fouls
The skater takes a letter
  • Copying a different trick from the one set
  • A second try at a copy
  • Setting a trick nobody agreed was on the list
Winning
The last skater still in the game.
Stars
  1. 3 letters or fewer for 1 star
  2. 1 letters or fewer for 2 stars
  3. 0 letters or fewer for 3 stars

Easier or harder

Easier

Only flat tricks.

Harder

Switch tricks allowed.

What you will see, and what to say

  • the rider repeats one trick Try it the other waySwitch it up.
  • nerves after a miss Breathe, then your best trickCalm, then set.

Self-check

3

A full run with 3 different tricks landed.

Stop and get a coach when

The game turns into risky tries.

Fitness for this

Warm up first: how to warm up, at workonfitness.com. For strength and stretching, its exercise library shows each exercise step by step, with an easier version.

This card trains consistency, variety, composure.

Advanced is done when a coach judges the next obstacle safe.

awiseathlete.com/sports/skateboarding/skateboarding-a4