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Kabaddi · Basic · b1

Block shuttle and number call

At home 8 min 2 players Yard or lane, park

Ready when: nothing, this is the first card.

What you are learning

The raider's speed and reactions: running in, making a quick, low touch and sprinting straight back over the line. In a real raid, the raider who reaches low and gets back fast scores and stays safe.

Words on this card Raid, Corner
Raid
A raid is one attacking turn; the raider is the player who goes into the other half.
Corner
Defending positions. Corners stand at the ends and start tackles; ins stand next to them and protect them; covers stand next and are all-rounders; the centre is in the middle.

Set up

Two lines 9 m apart; two blocks or bean bags on each side; a small ball in the centre for the number game.

Weather: dry ground

The base setup for kabaddi

Show it first for the one teaching

  1. Stand behind the line, knees bent, ready.
  2. On "go", run to the cone 4 m past the line.
  3. Bend low and touch the cone with a hand or a foot, without stopping.
  4. Turn and sprint back over the line.

Your part while they practise

Call "Ready? Go!" and the numbers; time the runs.

Step by step

  1. A cone 4 m past a line.
  2. On "go", run in and make a quick low touch on the cone with a hand or a foot.
  3. Sprint back over the line.
  4. Then number call: two children with the called number race to touch the cone and back.

How much: 4 runs and 6 number calls 8 min a session 3 days a week

Say one thing Pick one line from "What you will see" for today and say only that.

The game: Number call

Two teams; the players with the called number race to touch the cone and get back first.

Who plays: two teams of 1 or more against each other; you call.

How to play, turn by turn
Turns
  1. Each team stands behind its own line, 9 m apart; give each player a number
  2. Call a number: those players race to touch the cone in the middle and get back over their own line
  3. The first back scores
  4. 10 calls
Fair play
A grown-up starts 2 m behind the line.
Points
1 point to the team of the first player back over the line.
Fouls
The point goes to the other team
  • Not touching the cone
  • Starting before the number
  • Touching the other runner
Winning
The team with more points after 10 calls.
Stars
  1. 3 points for 1 star
  2. 5 points for 2 stars
  3. 7 points for 3 stars

Easier or harder

Easier

Lighter blocks, shorter distance.

Harder

Call two numbers.

What you will see, and what to say

  • the child stands up tall to touch Reach low, then goA low touch is a fast touch.
  • they hesitate on the number Go on your number, no waitingMove the moment you hear it.

Self-check

4

4 shuttles in a row without dropping a block.

Fitness for this

Warm up first: how to warm up, at workonfitness.com. For strength and stretching, its exercise library shows each exercise step by step, with an easier version.

This card trains speed, reaction.

awiseathlete.com/sports/kabaddi/kabaddi-b1