Block shuttle and number call
Ready when: nothing, this is the first card.
What you are learning
The raider's speed and reactions: running in, making a quick, low touch and sprinting straight back over the line. In a real raid, the raider who reaches low and gets back fast scores and stays safe.
Words on this card Raid, Corner
- Raid
- A raid is one attacking turn; the raider is the player who goes into the other half.
- Corner
- Defending positions. Corners stand at the ends and start tackles; ins stand next to them and protect them; covers stand next and are all-rounders; the centre is in the middle.
Set up
Two lines 9 m apart; two blocks or bean bags on each side; a small ball in the centre for the number game.
Weather: dry ground
Show it first for the one teaching
- Stand behind the line, knees bent, ready.
- On "go", run to the cone 4 m past the line.
- Bend low and touch the cone with a hand or a foot, without stopping.
- Turn and sprint back over the line.
Your part while they practise
Call "Ready? Go!" and the numbers; time the runs.
Step by step
- A cone 4 m past a line.
- On "go", run in and make a quick low touch on the cone with a hand or a foot.
- Sprint back over the line.
- Then number call: two children with the called number race to touch the cone and back.
How much: 4 runs and 6 number calls 8 min a session 3 days a week
Say one thing Pick one line from "What you will see" for today and say only that.
The game: Number call
Two teams; the players with the called number race to touch the cone and get back first.
Who plays: two teams of 1 or more against each other; you call.
How to play, turn by turn
- Turns
- Each team stands behind its own line, 9 m apart; give each player a number
- Call a number: those players race to touch the cone in the middle and get back over their own line
- The first back scores
- 10 calls
- Fair play
- A grown-up starts 2 m behind the line.
- Points
- 1 point to the team of the first player back over the line.
- Fouls
- The point goes to the other team
- Not touching the cone
- Starting before the number
- Touching the other runner
- Winning
- The team with more points after 10 calls.
- 3 points for 1 star
- 5 points for 2 stars
- 7 points for 3 stars
Easier or harder
Lighter blocks, shorter distance.
Call two numbers.
What you will see, and what to say
- the child stands up tall to touch
Reach low, then go
A low touch is a fast touch. - they hesitate on the number
Go on your number, no waiting
Move the moment you hear it.
Self-check
4 shuttles in a row without dropping a block.
Fitness for this
Warm up first: how to warm up, at workonfitness.com. For strength and stretching, its exercise library shows each exercise step by step, with an easier version.
This card trains speed, reaction.
awiseathlete.com/sports/kabaddi/kabaddi-b1