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Mind sports · Intermediate · i5

Write the game

At home 10 min 1 to 2 players One room

Ready when: Forks, pins and skewers (i2) started.

What you are learning

Writing moves down in chess notation: a letter for the piece (K, Q, R, B, N, nothing for a pawn), the square it goes to, x for a capture, 0-0 for castling, + for check and # for mate. Written games can be replayed and learnt from.

Words on this card Board, File, Knight, Pawn, Capture, Check, Castling, Notation
Board
The board has 64 squares, light and dark in turn.
File
A file is a column of squares going up the board, named by a letter a to h; a rank is a row across, numbered 1 to 8.
Knight
Moves in an L shape (two squares one way, then one square to the side) and jumps over other pieces.
Pawn
Moves one square forward (two from its starting square) and captures one square diagonally forward.
Capture
Taking an enemy piece by moving onto its square.
Check
Check is an attack on the king; checkmate is check with no way out.
Castling
A special move of the king and a rook together to make the king safe.
Notation
The way moves are written down (Nf3, exd5, 0-0), and the sheet they are written on.

Set up

A scoresheet and a pencil.

Weather: any weather

The base setup for mind sports

Show it first for the one teaching

  1. Show the letters a to h along the bottom and the numbers 1 to 8 up the side; every square has a name, such as e4.
  2. Move a knight to f3 and write Nf3. Move a pawn to e4 and write e4.
  3. Take a piece on d5 with a pawn from e4 and write exd5.

Your part while they practise

Replay a recorded game with the child.

Step by step

  1. Learn the piece letters: K, Q, R, B, N; none for pawns.
  2. A square name, x for a capture, 0-0 for castling, + for check, # for mate.
  3. Replay the Opera Game from its moves.
  4. Write down your own game.

How much: 10 moves 10 min a session 2 days a week

Say one thing Pick one line from "What you will see" for today and say only that.

The game: Write and replay

Write your own game, then replay it a week later from the sheet.

Who plays: the child against you, both writing.

How to play, turn by turn
Turns
  1. Play a game, each writing both sides' moves
  2. A week later, replay it from the sheet
  3. Count the moves that replay correctly before a mistake
Fair play
A grown-up writes both sides without looking back.
Points
1 point for each move written and replayed correctly.
Fouls
The count stops
  • A capture written without the x
  • A wrong square name
  • A move missing from the sheet
Winning
Beat your best count.
Stars
  1. 10 points for 1 star
  2. 20 points for 2 stars
  3. 30 points for 3 stars

Easier or harder

Easier

Write only your own moves.

Harder

Write both sides without looking back.

What you will see, and what to say

  • the child mixes up the squares Files are letters, ranks are numbersLetter first, then number.
  • they skip captures Write the xEvery capture.

Self-check

10

10 moves recorded and replayed with 0 mistakes.

Fitness for this

Warm up first: how to warm up, at workonfitness.com. For strength and stretching, its exercise library shows each exercise step by step, with an easier version.

This card trains notation, memory.

awiseathlete.com/sports/mind-sports/mind-sports-i5