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Mind sports · Basic · b5

First checkmates

At home 15 min 2 players One room

Ready when: King, check, checkmate, stalemate (b3) done.

What you are learning

The first checkmates: the back-rank mate (a rook or queen checking along the back row while the king's own pawns trap it), two rooks driving the king to the edge one row at a time, and the queen mating next to the king with her own king guarding her.

Words on this card Board, File, King, Queen, Rook, Pawn, Check, Stalemate, Back rank, Luft
Board
The board has 64 squares, light and dark in turn.
File
A file is a column of squares going up the board, named by a letter a to h; a rank is a row across, numbered 1 to 8.
King
Moves one square in any direction. Losing it to checkmate loses the game.
Queen
Moves any number of squares in a straight line or diagonal.
Rook
Moves any number of squares along a file or rank.
Pawn
Moves one square forward (two from its starting square) and captures one square diagonally forward.
Check
Check is an attack on the king; checkmate is check with no way out.
Stalemate
The player to move has no legal move and is not in check; the game is a draw.
Back rank
The row a player's pieces start on; a back-rank mate is checkmate along it when the king's own pawns trap it.
Luft
A space made by moving a pawn in front of the king, so it can escape a back-rank check.

Set up

A board with a king and two rooks, or a king, queen and pawns on the back rank.

Weather: any weather

The base setup for mind sports

Show it first for the one teaching

  1. Set up a king behind its three pawns; slide a rook to the back row: checkmate.
  2. With two rooks, check the king on one row, then use the other rook to check on the next row, like a ladder, until the king is on the edge.
  3. Show stalemate by mistake: leave the king no move without check. Then show how to leave it one square.

Your part while they practise

Be the defender; leave an escape square if the child asks.

Step by step

  1. Back-rank mate.
  2. Two rooks driving the king back one rank at a time.
  3. The queen mating next to the king with her own king guarding her.

How much: 3 mates each 15 min a session 3 days a week

Say one thing Pick one line from "What you will see" for today and say only that.

The game: Mate in one

Find the mate in each position on a sheet you set up.

Who plays: the child against their own best; you set the positions.

How to play, turn by turn
Turns
  1. Set 10 positions where one move gives checkmate
  2. The child finds the move and plays it
  3. You check that it really is checkmate
Fair play
A grown-up has 15 seconds per position.
Points
1 point for each correct mate; 1 bonus point when it is found in under 30 seconds.
Fouls
No points for that position
  • A move that gives stalemate
  • A move that leaves your own king in check
Winning
Beat your best from 10 positions.
Stars
  1. 6 points for 1 star
  2. 11 points for 2 stars
  3. 16 points for 3 stars

Easier or harder

Easier

Mate in one.

Harder

Two-move mates where the reply is forced.

What you will see, and what to say

  • the child gives stalemate Leave the king one squareCheck it has a move.
  • they forget their own king's escape Make a luft firstOne pawn step for your king.

Self-check

2of 3

Two rooks checkmate a lone king within 8 moves, in 2 of 3 tries.

Fitness for this

Warm up first: how to warm up, at workonfitness.com. For strength and stretching, its exercise library shows each exercise step by step, with an easier version.

This card trains checkmate patterns, patience.

awiseathlete.com/sports/mind-sports/mind-sports-b5