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Gymnastics · Intermediate · i3

Sequences and a routine

At home 10 min 1 to 4 players One room

Ready when: Shapes and balances (b1) to Rolls: pencil, egg, teddy bear (b3) done.

What you are learning

Joining moves into a sequence with a start shape, three skills, a turn and a held finish, with no stops between, and changing direction, speed and level. This is how a gymnastics routine is built.

Words on this card Shapes, Balance, Handstand, Counter balance, Sequence, Unison
Shapes
Body shapes. Tuck: knees hugged to the chest. Pike: legs straight, folded at the hips. Straddle: legs straight and wide apart. Star: arms and legs spread wide. Straight: the body long and tight.
Balance
Holding the body still on a small base, such as one foot.
Handstand
Balancing upside down on the hands, or on the head and hands. Club only.
Counter balance
Two partners pushing toward each other (counter balance) or pulling away while holding hands (counter tension) to balance together.
Sequence
Moves joined together without stopping, with a start and a held finish.
Unison
Doing a sequence at the same time as others, or one after another.

Set up

A mat; a short list of shapes and balances.

Weather: any weather indoors

The base setup for gymnastics

Show it first for the one teaching

  1. Write a plan of five parts: start shape, a balance, a roll, a jump with a turn, a finish shape.
  2. Say the plan aloud.
  3. Do it slowly without stopping, and hold the finish for 3 seconds.

Your part while they practise

Be the audience; ask what the plan is.

Step by step

  1. Create a sequence: a start shape, three skills, a turn and a held finish.
  2. No stops between moves.
  3. Add a counter balance or counter tension with a partner (Partner balances (b7)).
  4. Change direction, speed and level.
  5. Perform it in unison or in canon.

How much: 1 sequence, 3 times 10 min a session once a week

Say one thing Pick one line from "What you will see" for today and say only that.

The game: Judge's card

Perform for friends or parents, who score it out of 10 like judges.

Who plays: 1 to 4 gymnasts against their own best; the audience judges.

How to play, turn by turn
Turns
  1. Each gymnast performs their sequence once
  2. Each judge starts at 10 and takes off marks for faults
  3. Add up the judges' marks, or take the middle mark with 3 judges
  4. Film it to watch back together
Fair play
A grown-up performs a sequence of 7 parts.
Points
The score starts at 10: take off 1 for each stop, 1 for each wobble or step, and 2 if the finish is not held for 3 seconds.
Fouls
Take off 2 marks
  • Forgetting the order and stopping to think
  • A rushed finish
  • Any move from the club list (handstand, headstand, flip)
Winning
Beat your best score for the same sequence.
Stars
  1. 5 points for 1 star
  2. 7 points for 2 stars
  3. 9 points for 3 stars

Easier or harder

Easier

Three elements.

Harder

Five elements and a theme.

What you will see, and what to say

  • the child forgets the order Say it, then do itSay the plan before starting.
  • the finish is rushed Hold the last shapeCount to 3 in your head.

Self-check

2

The child repeats the same sequence twice without a stop.

Fitness for this

Warm up first: how to warm up, at workonfitness.com. For strength and stretching, its exercise library shows each exercise step by step, with an easier version.

This card trains composition, memory, expression.

awiseathlete.com/sports/gymnastics/gymnastics-i3