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Golf · Intermediate · i1

Chip and catch

Park or court 10 min 2 to 3 players Park, ground or field

Ready when: Swing and finish in balance (b3) done.

What you are learning

The chip: a narrow stance, hands slightly ahead of the ball, a half swing and a full follow-through, so the ball lifts in a small arc, flies a short way and rolls to the target. Chips get the ball close to the hole from just off the green.

Words on this card Club, Stance, Green, Hole, Chip, Carry, Backswing
Club
The stick used to hit the ball. A set has clubs of different lengths and angles.
Stance
How the feet stand before the swing.
Green
The smooth, very short grass round the hole, where players putt.
Hole
The hole in the green, with a flag standing in it.
Chip
A short shot that flies low a little way and then rolls.
Carry
How far the ball flies in the air, and how far it rolls after it lands.
Backswing
The club going back, the club swinging on past the ball, and the balanced pose at the end.

Set up

A club, soft balls, a hoop, a partner beside the hoop with a bucket, a safe zone.

Weather: dry ground

The base setup for golf

Show it first for the one teaching

  1. Stand with the feet close together, the ball near the back foot, hands slightly ahead of it.
  2. Swing back to hip height only.
  3. Swing through and follow through fully toward the hoop; the ball pops up and rolls.

Your part while they practise

Hold the bucket at the side of the hoop; stay behind the line when others hit.

Step by step

  1. A narrow stance, hands slightly ahead of the ball.
  2. A half swing.
  3. A full follow-through so the ball lifts in an arc, flies a short way and runs.

How much: 10 chips, 3 rounds 10 min a session 2 days a week

Say one thing Pick one line from "What you will see" for today and say only that.

The game: Chip and catch

A point if the ball lands in the hoop, three if the partner catches it in the bucket.

Who plays: a chipper and a catcher; swap after 10 chips.

How to play, turn by turn
Turns
  1. Put the hoop 10 m away; the catcher stands beside it with the bucket
  2. The chipper chips 10 balls at the hoop
  3. The catcher may move the bucket to catch a ball in the air, but must keep one foot touching the hoop
Fair play
A grown-up chips from 15 m.
Points
1 point for a ball that lands in the hoop; 3 points for a ball caught in the bucket.
Fouls
No points for that chip
  • A full swing instead of a half swing
  • Hitting while the catcher is not ready
  • The catcher stepping away from the hoop
Winning
More points after 10 chips each.
Stars
  1. 4 points for 1 star
  2. 8 points for 2 stars
  3. 12 points for 3 stars

Easier or harder

Easier

10 m, a tennis ball.

Harder

20 m, a plastic ball.

What you will see, and what to say

  • the ball flies too high Hands ahead, brush the ballThe hands lead the club.
  • the chip is thin Look at the back of the ballEyes stay on the ball.

Self-check

4of 10

4 of 10 chips land inside a 3 m circle.

Stop and get a coach when

Pain in the wrist.

Fitness for this

Warm up first: how to warm up, at workonfitness.com. For strength and stretching, its exercise library shows each exercise step by step, with an easier version.

This card trains chipping, distance.

awiseathlete.com/sports/golf/golf-i1