Measure, compare, set a goal
Ready when: two events tried.
What you are learning
To measure your own results (a standing long jump, a throw, a timed lap), compare them with last time and choose one small goal. Athletes track their personal bests; beating your own number is the real competition.
Words on this card Lap, Run-up, Standing long jump, Throwing line, Personal best
- Lap
- Once round a set course.
- Run-up
- The run before a jump or throw.
- Standing long jump
- A jump from two feet, from standing still.
- Throwing line
- The line a thrower stays behind.
- Personal best
- Your own best result so far.
Show it first for the one teaching
- Do a standing long jump yourself: both feet behind the line, swing the arms, jump, land and hold.
- Measure from the line to the mark nearest the line, usually the back of a heel.
- Write the number down and say one thing to try next time.
Your part while they practise
Be the measurer; write the number.
Step by step
- A standing long jump, measured to the mark nearest the line.
- A throw for distance, measured.
- A lap you time.
- Compare each number with last time.
- Set one small goal for next time.
How much: three measurements 10 min a session once a month
Say one thing Pick one line from "What you will see" for today and say only that.
The game: Beat your own number
Each person tries to beat their own numbers, not each other's.
Who plays: everyone, each against their own numbers from last time.
How to play, turn by turn
- Turns
- Read last month's numbers aloud
- Each player says one goal before starting
- Each event: 3 attempts, the best one counts
- Compare each with last time
- Fair play
- Each player only competes against their own numbers.
- Points
- 2 points for each new personal best; 1 point for naming a goal before you start.
- Fouls
- The attempt does not count
- A run-up in the standing jump
- Stepping over the throwing line
- Cutting a corner of the lap
- Winning
- Beat your own points from last month.
- 3 points for 1 star
- 5 points for 2 stars
- 7 points for 3 stars
Easier or harder
One event only.
Three attempts, take the best.
What you will see, and what to say
- the child gets upset at a lower number
Your best is yours. Try again
Some days are slower; the best number does not go away. - they cannot say the goal
Say one thing to try
One small thing, such as "swing the arms higher".
Self-check
The child names 1 goal and the number that shows it was met, 2 months in a row.
Fitness for this
Warm up first: how to warm up, at workonfitness.com. For strength and stretching, its exercise library shows each exercise step by step, with an easier version.
This card trains self-measurement, goal setting, resilience.
awiseathlete.com/sports/athletics/athletics-i5