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Esports · Intermediate · i1

Practise how you play

At home 20 min 1 and a grown-up One room

Ready when: A practice session with a purpose (b1) done.

What you are learning

Practising in situations that look like a real match, and changing the situation every round, so the child learns to notice what matters (where the danger is, what the opponent is doing) instead of repeating one move.

Words on this card Practice mode, Session, Aim, Round, Map, Role, Team-mate
Practice mode
A part of a game where you play alone, with no opponents, to practise one thing.
Session
One block of practice or play, with a start and an end time.
Aim
The one thing a player decides to work on in a session, said before it starts.
Round
A round is one part of a game; a match is the whole contest, which may be several rounds or games.
Map
The place in a game where play happens.
Role
The job a player has in a team game, such as defending or attacking.
Team-mate
A team-mate plays on your side; an opponent plays against you.

Set up

The game's practice mode that keeps the real map or rules.

Weather: any weather

The base setup for esports

Show it first for the one teaching

  1. Set the practice mode on a real map or with the real rules.
  2. Play one round and name one thing that would change the situation: the map, the role, the starting position.
  3. Change it and play again; say what was different.

Your part while they practise

Vary one thing each round (map, role, starting position).

Step by step

  1. Say the aim for the session.
  2. Set the task up so the useful action is easy to spot.
  3. Keep it like the real game.
  4. Change the situation each round instead of repeating it.

How much: 5 rounds 20 min a session 3 days a week

Say one thing Pick one line from "What you will see" for today and say only that.

The game: New situation

A different challenge each round; the child says what changed and what worked.

Who plays: the child against their own best; you set the change.

How to play, turn by turn
Turns
  1. Before each round, you name one change: a new map, a new role, a new start
  2. The child plays the round
  3. After it, the child says one thing they noticed and one thing that worked
  4. 5 rounds
Fair play
When the child scores 12 or more, change two things each round.
Points
1 point for naming what was different; 1 point for one thing that worked; 1 point for using it the next round.
Fouls
No points that round
  • Repeating the same move every round
  • Not looking at the map
Winning
Beat your best from 5 rounds.
Stars
  1. 5 points for 1 star
  2. 9 points for 2 stars
  3. 12 points for 3 stars

Easier or harder

Easier

Fewer changes.

Harder

A new constraint every round.

What you will see, and what to say

  • the child repeats the same shot only Change the situationSomething new every round.
  • the child ignores the map Where is the danger?Look before acting.

Self-check

3

The child names one change that improved a result, 3 sessions in a row.

Stop and get a coach when

Practice time grows beyond the plan.

Fitness for this

Warm up first: how to warm up, at workonfitness.com. For strength and stretching, its exercise library shows each exercise step by step, with an easier version.

This card trains reading the game, decision-making.

awiseathlete.com/sports/esports/esports-i1