- Check the space and the kit.
- Get your child's attention first.
- Show it from two sides.
- Say one thing only.
- End on one that works.
Put the phone down where you can see it. Tap Next with your thumb, or use the arrow keys.
Is the space marked?
- A line of tape for the stance direction
- A start spot
A clear floor of about 4 m.
Three minutes to get warm.
Easy jogging on the spot, then arms and legs. How to warm up well is explained at workonfitness.com.
- Face the child in the guard. Reach out with bent arms until open hands touch: near.
- Step back until straight arms just touch: middle.
- Step back to two arm lengths: far.
- From far, step quickly to middle on a call, then back to far.
Show it once from the front and once from the side, slowly. Then let your child try.
- Learn the three distances: near, middle, far.
- Start far.
- On a call, step quickly to near or middle.
- Then back to far.
How much: 8 calls, 2 rounds
Light as a feather
Mirror distance
The rules
One moves forward, back or sideways in the guard; the other keeps the same distance.
- Start at middle distance, both in the guard
- The leader moves for 30 seconds; the follower keeps the distance
- Every 10 seconds, call "check": both reach out an open hand toward the other's shoulder
- 3 rounds each
Fair play: A grown-up leader moves at walking pace.
- Points
- The follower scores 1 point at each check when the fingertips just reach the shoulder; the leader scores 1 point when they do not.
- Fouls
- A point to the other player: a hard touch or a push; crossing the feet; touching anywhere but the shoulder
- Win
- The most points after 3 rounds each.
- 4
- 7
- 9
8 calls in a row at the right distance.
End on one that works. If it was hard today, finish with the easier version.
Well played.
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