✕ Close Setup
Before you start
  • Check the space and the kit.
  • Get your child's attention first.
  • Show it from two sides.
  • Say one thing only.
  • End on one that works.

Put the phone down where you can see it. Tap Next with your thumb, or use the arrow keys.

Setup · 1 minute

Is the space marked?

Sit on the floor in a line with a pretend paddle.

Warm up · 3 minutes

Three minutes to get warm.

Easy jogging on the spot, then arms and legs. How to warm up well is explained at workonfitness.com.

3:00
Show it · 1 minute
  1. Sit with the pretend paddle.
  2. Green: paddle fast. Amber: paddle slowly. Red: stop, the blade held still in the water.
  3. "Left": paddle on the right side only, so the boat turns left.
  4. "Right": paddle on the left side only, so the boat turns right.

Show it once from the front and once from the side, slowly. Then let your child try.

The skill · 6 minutes
  1. Sit in a line with pretend paddles.
  2. Answer each call at once.
  3. 10 calls a round.

How much: 10 calls, 4 rounds

Wait, then listen

6:00
The game · 5 minutes

Caller

The rules

A child becomes the caller and the others react.

  1. The caller calls colours and directions
  2. The paddlers react at once
  3. 10 calls, then a new caller

Fair play: A younger child plays with only green and red.

Points
1 point for each call answered right within a second.
Fouls
No point: moving before the call is finished; paddling on the wrong side for a turn; still paddling on red
Win
The most points once everyone has been the caller.
Score
0
  1. 5
  2. 7
  3. 9

5:00
Finish · 2 minutes

8 calls in a row answered correctly.

0/8

End on one that works. If it was hard today, finish with the easier version.

Finished

Well played.

Saved in this browser only. Next time, "What should we practise today?" picks up from here.