- Check the space and the kit.
- Get your child's attention first.
- Show it from two sides.
- Say one thing only.
- End on one that works.
Put the phone down where you can see it. Tap Next with your thumb, or use the arrow keys.
Is the space marked?
Sit on the floor in a line with a pretend paddle.
Three minutes to get warm.
Easy jogging on the spot, then arms and legs. How to warm up well is explained at workonfitness.com.
- Sit with the pretend paddle.
- Green: paddle fast. Amber: paddle slowly. Red: stop, the blade held still in the water.
- "Left": paddle on the right side only, so the boat turns left.
- "Right": paddle on the left side only, so the boat turns right.
Show it once from the front and once from the side, slowly. Then let your child try.
- Sit in a line with pretend paddles.
- Answer each call at once.
- 10 calls a round.
How much: 10 calls, 4 rounds
Wait, then listen
Caller
The rules
A child becomes the caller and the others react.
- The caller calls colours and directions
- The paddlers react at once
- 10 calls, then a new caller
Fair play: A younger child plays with only green and red.
- Points
- 1 point for each call answered right within a second.
- Fouls
- No point: moving before the call is finished; paddling on the wrong side for a turn; still paddling on red
- Win
- The most points once everyone has been the caller.
Score
- 5
- 7
- 9
8 calls in a row answered correctly.
End on one that works. If it was hard today, finish with the easier version.
Well played.
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