✕ Close Setup
Before you start
  • Check the space and the kit.
  • Get your child's attention first.
  • Show it from two sides.
  • Say one thing only.
  • End on one that works.

Put the phone down where you can see it. Tap Next with your thumb, or use the arrow keys.

Setup · 1 minute

Is the space marked?

  • A net or rope line
  • A serving line
  • A target square on the wall or the floor

A net; a mat or a bucket target for spikes.

Warm up · 3 minutes

Three minutes to get warm.

Easy jogging on the spot, then arms and legs. How to warm up well is explained at workonfitness.com.

3:00
Show it · 1 minute
  1. Standing, raise the hitting arm high, elbow back, and swing down over a tossed ball, hitting it with the heel of the hand.
  2. Three steps (for a right-hander: right, left, then both feet together) into a two-foot jump, then the swing.
  3. Tip: a soft push of the ball over with the fingers. Block: jump with the hands close together and reach over the net.

Show it once from the front and once from the side, slowly. Then let your child try.

The skill · 15 minutes
  1. The arm: hitting arm high, swing down over the ball, strike with the heel of the hand.
  2. The three-step approach with a two-foot take-off from a high set.
  3. The dink: a soft push over the hands.
  4. The block: jump with the hands close together, elbows extending, reach over without touching the net.

How much: 10 of each

Elbow back, hit with the body

15:00
The game · 5 minutes

Spiker and blocker

The rules

One player spikes a tossed ball; the other blocks.

  1. The tosser sets a high ball near the net
  2. The spiker attacks it; the blocker jumps to block
  3. 10 tries, then rotate

Fair play: A grown-up blocks with one hand only.

Points
The spiker scores 1 point for a spike that lands in court; the blocker scores 1 point for a block that sends it back.
Fouls
The other player gets the point: touching the net; landing over the centre line; catching or throwing the ball
Win
The most points after everyone has been spiker and blocker.
Score
0
  1. 4
  2. 7
  3. 10

5:00
Finish · 2 minutes

6 of 10 spikes land in the court from a toss.

0/6

End on one that works. If it was hard today, finish with the easier version.

Finished

Well played.

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