- Check the space and the kit.
- Get your child's attention first.
- Show it from two sides.
- Say one thing only.
- End on one that works.
Put the phone down where you can see it. Tap Next with your thumb, or use the arrow keys.
Is the space marked?
6 to 7 m apart.
Three minutes to get warm.
Easy jogging on the spot, then arms and legs. How to warm up well is explained at workonfitness.com.
- Throw the ball high to the child's side.
- The child moves early, stops, and lets it bounce.
- Cushion it if needed, then pass back with the inside of the foot into your hands.
Show it once from the front and once from the side, slowly. Then let your child try.
- Move to the ball early and get set.
- Let the ball bounce.
- Cushion it if needed.
- Pass back to the thrower's hands.
- 10 throws, then swap; then into a marked zone.
How much: 10 throws each, 2 rounds
Move early, then set
Into the hands
The rules
A point for each pass the thrower catches without moving their feet.
- The thrower throws a mix: high, short, long, to the side
- The player passes back after one bounce
- The thrower catches without moving if they can
- 10 throws, then swap
Fair play: The thrower mixes the throws, never only easy ones.
- Points
- 1 point for each pass caught without the thrower moving their feet.
- Fouls
- No point: catching the throw with the hands; two bounces before the pass; passing with the toe
- Win
- More points after 10 throws each.
- 4
- 7
- 10
7 of 10 passes reach the thrower's hands.
End on one that works. If it was hard today, finish with the easier version.
Well played.
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