✕ Close Setup
Before you start
  • Check the space and the kit.
  • Get your child's attention first.
  • Show it from two sides.
  • Say one thing only.
  • End on one that works.

Put the phone down where you can see it. Tap Next with your thumb, or use the arrow keys.

Setup · 1 minute

Is the space marked?

  • A start line
  • A grid with safety lines at each end
  • A try line

A grid with safety lines; bibs or tag belts.

Warm up · 3 minutes

Three minutes to get warm.

Easy jogging on the spot, then arms and legs. How to warm up well is explained at workonfitness.com.

3:00
Show it · 1 minute
  1. Run toward the child, then plant one foot and push off it to the other side.
  2. Show a tag: two hands touching lightly at the hips, or pulling a ribbon from the belt.
  3. Run with the ball held away from the defender, on the far side.

Show it once from the front and once from the side, slowly. Then let your child try.

The skill · 10 minutes
  1. Tag in a box: chasers touch a runner with both hands at the hips.
  2. Runners dodge into space at pace with a side-step.
  3. Swap chasers often.
  4. Then 1 v 1: carry the ball over the defender's line, holding it away from them.

How much: 6 rounds

Step away, change direction

10:00
The game · 5 minutes

Tag belts

The rules

Carriers try to cross the far line; defenders pull a tag for a point.

  1. Everyone wears a tag belt; one team has a ball each and starts on a line
  2. On "go", carriers run for the far line; defenders try to pull a tag
  3. A carrier who loses a tag stops, hands the tag back and goes to the side
  4. Swap teams after each round. 6 rounds

Fair play: A grown-up must walk, not run.

Points
1 point for each carrier who crosses the line; defenders score 1 point for each tag pulled.
Fouls
The other team gets the point: pushing or grabbing the carrier or the shirt; the carrier holding the tag belt or knocking a hand away; running outside the box
Win
The team with more points after 6 rounds.
Score
0
  1. 6
  2. 10
  3. 14

5:00
Finish · 2 minutes

Avoid 3 taggers in a row in a game.

0/3

End on one that works. If it was hard today, finish with the easier version.

Finished

Well played.

Saved in this browser only. Next time, "What should we practise today?" picks up from here.