✕ Close Setup
Before you start
  • Check the space and the kit.
  • Get your child's attention first.
  • Show it from two sides.
  • Say one thing only.
  • End on one that works.

Put the phone down where you can see it. Tap Next with your thumb, or use the arrow keys.

Setup · 1 minute

Is the space marked?

A card with the club rules.

Warm up · 3 minutes

Three minutes to get warm.

Easy jogging on the spot, then arms and legs. How to warm up well is explained at workonfitness.com.

3:00
Show it · 1 minute
  1. Read the club rules card aloud together.
  2. Show a tap: two quick taps on the floor or on your own arm.
  3. Show what the partner does: let go and sit back at once.

Show it once from the front and once from the side, slowly. Then let your child try.

The skill · 5 minutes
  1. Hygiene: clean kit, short nails.
  2. Respect for partners.
  3. Stopping on the coach's word.
  4. What a tap means: stop at once.

How much: 4 rules

We train to learn, not to win

5:00
The game · 5 minutes

Gym quiz

The rules

You ask "what do we do if...?" questions; the child answers.

  1. Ask a question: "What do we do if a partner taps?", "What if the coach says stop?", "What if your nails are long?", "What if a partner is much bigger?"
  2. The child answers
  3. 8 questions, then swap

Fair play: A grown-up must answer without looking at the card.

Points
1 point for each right answer; 1 more point if the child says why.
Fouls
No points: showing a technique on you instead of answering; an answer that keeps going after a tap
Win
More points after 8 questions each.
Child
0
Grown-up
0
  1. 6
  2. 10
  3. 14

5:00
Finish · 2 minutes

The child states 4 gym rules and what a tap means.

0/4

End on one that works. If it was hard today, finish with the easier version.

Finished

Well played.

Saved in this browser only. Next time, "What should we practise today?" picks up from here.