✕ Close Setup
Before you start
  • Check the space and the kit.
  • Get your child's attention first.
  • Show it from two sides.
  • Say one thing only.
  • End on one that works.

Put the phone down where you can see it. Tap Next with your thumb, or use the arrow keys.

Setup · 1 minute

Is the space marked?

  • A throwing line
  • A chalk target on the wall
  • A goal area line
  • A goal

A soft ball; two cones or bags as posts.

Warm up · 3 minutes

Three minutes to get warm.

Easy jogging on the spot, then arms and legs. How to warm up well is explained at workonfitness.com.

3:00
Show it · 1 minute
  1. Stand just in front of the goal line, upright, arms out to the sides, knees soft.
  2. Side-step from one post to the other without crossing the feet.
  3. Reach for a slow throw with both hands and hold it.
  4. Throw the ball out at once to a running team-mate.

Show it once from the front and once from the side, slowly. Then let your child try.

The skill · 8 minutes
  1. Stand upright just in front of the goal line, arms out, between the ball and the goal.
  2. Side steps from post to post.
  3. You call high or low, left or right and throw there.
  4. Save with both hands.
  5. Throw the ball out to start a fast attack.

How much: 15 throws

Wait for the release

8:00
The game · 5 minutes

Save and go

The rules

After each save the keeper throws to you as you run; a point for each save and a point for each good throw.

  1. Call a corner and throw softly there when the keeper is ready
  2. The keeper saves
  3. After a save, you run toward the far end; the keeper throws the ball to you
  4. 15 throws

Fair play: With a nervous keeper, roll the ball for the first 5.

Points
The keeper scores 1 point for each save and 1 point for a throw-out you catch on the run; you score 1 point for each goal.
Fouls
A point to the other player: the shooter throws before the keeper is ready; the keeper crosses the feet; the keeper moves before the throw is released
Win
More points after 15 throws.
Child
0
Grown-up
0
  1. 8
  2. 14
  3. 20

5:00
Finish · 2 minutes

10 of 15 called throws stopped.

0/10

End on one that works. If it was hard today, finish with the easier version.

Finished

Well played.

Saved in this browser only. Next time, "What should we practise today?" picks up from here.