✕ Close Setup
Before you start
  • Check the space and the kit.
  • Get your child's attention first.
  • Show it from two sides.
  • Say one thing only.
  • End on one that works.

Put the phone down where you can see it. Tap Next with your thumb, or use the arrow keys.

Setup · 1 minute

Is the space marked?

  • A putting start line
  • A target box 2 m by 2 m
  • A hitting line with a safe zone behind
  • Flags or cones at 20, 40 and 60 m for the distance game

A putter; balls; a straight line of tape.

Warm up · 3 minutes

Three minutes to get warm.

Easy jogging on the spot, then arms and legs. How to warm up well is explained at workonfitness.com.

3:00
Show it · 1 minute
  1. Lay a straight line of tape from the ball toward the hole.
  2. Stand with the eyes right over the tape, shoulders and feet parallel to it.
  3. Putt so the putter face stays square to the tape through the hit.
  4. For a longer putt, make a longer backswing, not a harder hit.

Show it once from the front and once from the side, slowly. Then let your child try.

The skill · 10 minutes
  1. Eyes over the ball-to-target line.
  2. Shoulders, hips, knees and feet parallel to it.
  3. The putter face square at impact.
  4. Putts of 3, 5 and 7 m, including uphill and downhill.

How much: 15 putts

Face square at the ball

10:00
The game · 5 minutes

Three lives

The rules

A putt that stops in a square round the hole keeps a life and moves you back; a miss loses a life.

  1. Mark a 1 m square round the hole
  2. Start 3 m away with 3 lives
  3. A putt that stops in the square scores and moves you 1 m back; a putt outside loses a life
  4. The game ends when all 3 lives are lost

Fair play: A grown-up has 2 lives.

Points
1 point for each putt that stops in the square.
Fouls
Lose a life: the eyes not over the line at the start; a jab or a hit with no backswing; looking up before the ball has gone
Win
Beat your best score.
Child
0
Grown-up
0
  1. 3
  2. 5
  3. 8

5:00
Finish · 2 minutes

6 of 10 putts from 3 m finish within a putter-head length.

0/6

End on one that works. If it was hard today, finish with the easier version.

Finished

Well played.

Saved in this browser only. Next time, "What should we practise today?" picks up from here.