- Check the space and the kit.
- Get your child's attention first.
- Show it from two sides.
- Say one thing only.
- End on one that works.
Put the phone down where you can see it. Tap Next with your thumb, or use the arrow keys.
Is the space marked?
None.
Three minutes to get warm.
Easy jogging on the spot, then arms and legs. How to warm up well is explained at workonfitness.com.
- Agree three rules together and write them down: when to stop, how to talk to team-mates, what to do when angry.
- Act out a bad round yourself: say one blaming line, then one helpful line, and ask which is better.
Show it once from the front and once from the side, slowly. Then let your child try.
- Agree three rules: when to stop, how to talk to team-mates, what to do when angry.
- The child says them back.
- Before each session, read the rules once.
How much: 3 rules
What could I do next round?
Calm team-mate
The rules
You describe a bad moment in a game; the child says what they would say to a team-mate.
- Describe a moment: "Your team-mate missed an easy goal", "You lost three rounds in a row", "Someone typed something rude"
- The child answers with what they would say or do
- 6 moments, then swap
Fair play: A grown-up must also name one feeling in each answer.
- Points
- 1 point for a calm answer; 1 more point if it helps the team next round.
- Fouls
- No points: blaming a team-mate; a rude word; "I would just quit" without a plan
- Win
- More points after 6 moments each.
- 5
- 8
- 11
The child stops when the agreed time ends on 4 of 5 days.
End on one that works. If it was hard today, finish with the easier version.
Well played.
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