- Check the space and the kit.
- Get your child's attention first.
- Show it from two sides.
- Say one thing only.
- End on one that works.
Put the phone down where you can see it. Tap Next with your thumb, or use the arrow keys.
Is the space marked?
- The net line across the middle of the strip
- A service line on each side, 2 m from the net
- A circle about 1 m wide in each far corner (chalk or tape)
A net; a target box in the middle of the court on each side. A racket each, shuttles.
Three minutes to get warm.
Easy jogging on the spot, then arms and legs. How to warm up well is explained at workonfitness.com.
- Stand mid-court in the ready position, racket in front and up.
- Drive the shuttle back and forth slowly with your child: short swing, flat across the net at chest height.
- Speed up a little at a time.
Show it once from the front and once from the side, slowly. Then let your child try.
- Both players mid-court, ready position, racket up.
- You drive the shuttle flat at chest height.
- The player drives it back flat, forehand side. 20 drives.
- Then 20 on the backhand side.
How much: 20 forehand and 20 backhand, 3 rounds
Hit it flat, keep it low
Drive rally
The rules
Both hit flat, the shuttle stays below head height; the first to 5 faults loses.
- One player starts with a flat drive
- Both keep driving; every shot must stay below head height
- A rally ends with a fault. The player who made it counts one fault
- Keep playing rallies until one player has 5 faults
Fair play: The grown-up plays backhand only.
- Points
- Each fault counts against the player who made it. Also count the longest rally of the game.
- Fouls
- A fault for the player who: hits the shuttle above head height; hits it into the net or out; lets it fall
- Win
- The first player to 5 faults loses.
- 6
- 10
- 15
A 10-shot drive rally in a row without a fault.
End on one that works. If it was hard today, finish with the easier version.
Well played.
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